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Bram van Hoof
Bram van Hoof
Hard surface / Prop artist | Open for Opportunity
Tilburg, Netherlands

Summary

I am Bram van Hoof,
3d artist Hardsurface / Prop artist.
I really like learning and trying out new things, also to improve, for getting better skill sets.
Also the technical side of game art (shader graph, performance)
What I also really like is helping others, by explaining things and giving feedback, and growing together as artists.
Also in my free time, I am learning Design, I like working on my own projects.

My dream for the future is now to become a 3D principle artist/ hard surface artist
thanks for reading, have a nice day.

Skills

3D ModelingHard Surface ModelingLow-poly ModelingTexturingHigh-poly ModelingShadersPBR TexturingTexture Baking

Software proficiency

Blender
Blender
plasticity
plasticity
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Quixel Mixer
Quixel Mixer
Fusion 360
Fusion 360
Maya
Maya
After Effects
After Effects
Premiere
Premiere

Experience

  • 3D Artist Intern at Little Chicken Game Company
    Amsterdam, NL
    February 2023 - January 2024